O MAIOR GUIA PARA THE FIRST BERSERKER: KHAZAN

O maior guia Para The First Berserker: Khazan

O maior guia Para The First Berserker: Khazan

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At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

Não sei se isso foi por questão intencional do design ou resultado de um erro, mas tenho a impressãeste por que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que este estúdio preparou — mas vale a pena insistir um pouco para passar dela.

Quem gosta do um souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto o fato de qual nãeste há um Enorme mapa interconectado para explorar.

Esses problemas por balanceamento impactaram bem negativamente na minha gameplay, felizmente sãeste coisas simples de se resolver usando 1 patch futuramente, porém Vive cá este sinal do que certas partes do jogo nãeste parecem justas com este jogador.

Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. The First Berserker: Khazan If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Novo soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco bem Porreiro para se repetir

Identicamente conjuntamente temos personagens bem natural escritos que acompanham o protagonista em a jornada e de que agregam bastante bem de modo a o conteúdo da história.

Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.

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